Set 600 for the height and 800 for the width (also again, don't forget to switch the values to decimal before). #12 Showing 1 - 12 of 12 comments Per page: 15 30 50. Awesome game, but I have a few suggestions. I noticed in the other version of Human Fall Flat, that there are other things you can do with your character, and you can add more accessories to your look, and you can even faint longer than on the mobile version.
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Human: Fall Flat | |
---|---|
Developer(s) | No Brakes Games[a] |
Publisher(s) | Curve Digital[b] |
Director(s) | Tomas Sakalauskas |
Producer(s) | Tomas Sakalauskas[1] |
Engine | Unity |
Platform(s) | |
Release |
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Genre(s) | Platform-puzzle |
Mode(s) | Single-player, multiplayer |
Human: Fall Flat is a platform-puzzle video game developed by Lithuanian studio No Brakes Games and published by Curve Digital. It was released for Microsoft Windows, Linux and MacOS in July 2016, with PlayStation 4 and Xbox One versions in May 2017 and a Nintendo Switch version in December 2017.[2] A mobile port developed by Codeglue and published by 505 Games was released on 26 June 2019 for iOS and Android.[3] A Stadia version was released on 1 October 2020.[4]
Free Games Human Fall Flat
Human: Fall Flat was made by a single developer, Tomas Sakalauskas, and has received mixed reviews. Reviewers praised the replayability of the puzzles and comedic animations. The game has sold more than 5 million copies.
Gameplay[edit]
Human: Fall Flat is a physics puzzle game where players play a customizable human, referred to in-game as Bob. Bob is stated to have no superhuman abilities; he is purely human.[5] Players can make him grab objects and climb up ledges using both his arms and looking with his head.[6][7]
Although Bob's standard appearance is a featureless, minimalist all-white human with a baseball cap, players are able to customize him to their liking, painting his body in a different array of colors and dressing him in a variety of costumes.[5]
The game is open-ended. Each level is themed differently, each containing multiple solutions to their unique puzzles.[5] Various remotes hidden in the game give players clues to learn the gameplay and ultimately solve the puzzles.[8]
Development[edit]
Human: Fall Flat was developed by a single developer, Tomas Sakalauskas. In 2012, Sakalauskas abandoned his work in IT to try video game development. Human came about after several unsuccessful projects.[1]
In October 2017, an online multiplayer feature was added to Human: Fall Flat, allowing up to eight people to play online or by LAN.[9]
A port to mobile platforms supporting iOS and Android was released on 26 June 2019.[10]
Reception[edit]
Reception | ||||||||||||||||||
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Human: Fall Flat received 'mixed or average' reviews, according to review aggregatorMetacritic.[11][12][13][14] Dan Stapleton of IGN recommended the game for watching rather than actually playing, praising the slapstick controls, humorous animations, and character customization.[7] Zack Furniss of Destructoid enjoyed the replayability of the puzzles and praised the multiple solutions each puzzle provided.[6]
Human Fall Flat Game Play
By February 2018, more than 2 million copies of the game had been sold across all platforms.[1] According to Curve, the sales of the game were boosted with the addition of online multiplayer in late 2017; by early January 2018, the game had broken over 1 million units sold on the Windows version, but within a month, had seen an additional 700,000 sales.[17][18][19] By June 2018, the game achieved over 4 million sales across all platforms.[20]
Human: Fall Flat was the first video game released by Super Rare Games, which is a limited-print company that physically publishes Nintendo Switch games. 5,000 copies were made available to order in March 2018.[21] In Japan, the Nintendo Switch version of Human Fall Flat released by Teyon Japan, a subsidiary of Teyon, was the fourteenth bestselling game during its first week of release, with 5,241 copies sold.[22]
Accolades[edit]
Year | Award | Category | Result | Ref |
---|---|---|---|---|
2017 | Develop Awards | New Games IP | Nominated | [23][24] |
The Independent Game Developers' Association Awards | Casual/Social Game | Nominated | [25] | |
2018 | The Independent Game Developers' Association Awards | Best Audio Design | Nominated | [26][27] |
Best Casual Game | Won |
Notes[edit]
- ^Ported to mobile platforms by Codeglue.
- ^Mobile port of the game was published by 505 Games.
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References[edit]
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- ^ abc'Why 2m sales means the Human: Fall Flat developer never has to work in IT again'. GamesIndustry.biz. Retrieved 19 December 2018.
- ^Phillips, Tom (11 August 2017). 'The Flame in the Flood, Human: Fall Flat headed to Nintendo Switch'. Eurogamer. Retrieved 22 November 2017.
- ^Sholtz, Matthew (20 June 2019). 'Human: Fall Flat is coming to Android thanks to a partnership between 505 Games and Curve Digital'. Android Police. Retrieved 27 June 2019.
- ^'This Week on Stadia: Six new free games plus Risk of Rain 2'. Stadia Community Blog.
- ^ abcDonnelly, Joe (26 July 2016). 'Seven ways Human Fall Flat will make you smile'. PC Gamer. Retrieved 22 November 2017.
- ^ abcFurniss, Zack (6 August 2016). 'Review: Human: Fall Flat'. Destructoid. Retrieved 22 November 2017.
- ^ abcStapleton, Dan (28 July 2016). 'Human: Fall Flat Review'. IGN. Retrieved 22 November 2017.
- ^Minguez, Cindy. 'Human Fall Flat Review'. TrueAchievements. Retrieved 8 January 2019.
- ^Donnelly, Joe (31 October 2017). 'Human Fall Flat adds 8-person online multiplayer'. PC Gamer. Retrieved 9 December 2017.
- ^Holt, Kris (20 June 2019). ''Human Fall Flat' lands on iOS and Android June 26th'. Engadget. Retrieved 20 June 2019.
- ^ ab'Human: Fall Flat for PC Reviews'. Metacritic. CBS Interactive. Retrieved 22 November 2017.
- ^ ab'Human: Fall Flat for PlayStation 4 Reviews'. Metacritic. CBS Interactive. Retrieved 22 November 2017.
- ^ ab'Human: Fall Flat for Xbox One Reviews'. Metacritic. CBS Interactive. Retrieved 13 February 2019.
- ^ ab'Human: Fall Flat for Switch Reviews'. Metacritic. CBS Interactive. Retrieved 13 February 2019.
- ^McMahon, Conor (17 December 2017). 'Human: Fall Flat Review (Switch eShop)'. Nintendo Life. Nlife Media. Retrieved 13 February 2019.
- ^Koopman, Daan (11 December 2017). 'Human: Fall Flat Review'. Nintendo World Report. Retrieved 13 February 2019.
- ^Calvin, Alex (8 January 2018). 'Curve Digital's Human: Fall Flat surpasses 1m sales on Steam'. PC Games Insider. Retrieved 17 February 2018.
- ^Calvin, Alex (15 February 2018). 'Human: Fall Flat hits 1.7m sales on PC'. PC Games Insider. Retrieved 17 February 2018.
- ^Bensen, Julian (20 February 2018). 'Why Human: Fall Flat's success is 'f***ing crazy''. PCGamesN. Retrieved 20 February 2018.
- ^'Physics-based puzzle platformer Human: Fall Flat smashes sales charts with four million units sold'. Plan of Attack. 19 June 2018. Retrieved 22 September 2018.
- ^'Super Rare Games'. Retrieved 21 April 2018.
- ^Romano, Sal (2 July 2020). 'Famitsu Sales: 6/22/20 – 6/28/20 [Update]'. Gematsu. Retrieved 2 July 2020.
- ^Cleaver, Sean (12 May 2017). 'Develop Awards 2017: The Finalists'. MCV. Retrieved 19 November 2018.
- ^Cleaver, Sean (12 July 2017). 'Guerrilla Games win Studio of the Year at the Develop Awards 2017'. MCV. Retrieved 19 November 2018.
- ^'2017 Winners'. The Independent Game Developers' Association. 2 November 2017. Retrieved 22 September 2018.
- ^Stephenson, Suzi (19 September 2018). 'TIGA Announces Games Industry Awards 2018 Finalists'. The Independent Game Developers' Association. Retrieved 22 September 2018.
- ^'2018 Winners'. The Independent Game Developers' Association. 1 November 2018. Retrieved 2 November 2018.